But lo and behold, Maul is a member of the Thieves Guild, so in order to continue, you have to go through the rigmarole of joining that first. Upon entering Valthume, you are greeted by a ghost who–like every NPC in the game–asks you to grab multiple items (mysterious vessels, in this case) and bring them back to him. Walkthrough . After all, she received it before. In a sign of what’s to come, Signus is tucked away in a cave far to the north that’s pretty hard to get to. They’re dank, dark places built of stone, full of either machines or ancient creatures to fight, and feature plenty of dimly lit hallways that would give the Marvel Netflix shows a run for their money. Only here, you don’t actually get a quest marker for most of it. Hrothmund's Axe inside Hrothmund's Barrow, *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Like much of Skyrim, the game doesn’t build up either side in the story, so you have no reason to care one way or the other. Suddenly, while you were exploring this seemingly unimportant ruin you’re given a pretty important quest of freeing this man’s wife. Just some lousy gold. When you do finally get all the shards, you have to forge them together, which results in a boss fight. Retaking Thirsk is a Sidequest in Skyrim 's Dragonborn DLC. Both quests are essentially the same. Bugs . Your goal is to travel to five different ruins to gather Aetherium Shards, which can be used to create a crown, sword, or staff. During the Retaking Thirsk quest you are sent here to witness a ritual that confirms the leadership of the Nords living in Thirsk Mead Hall after you have helped clear it of rieklings. What does being a member of the Bard’s College get you? The Elder Scrolls V: Skyrim Special Edition > General Discussions > Topic Details. One of the minor quests for the College of Winterhold, aka the Mage’s Guild, is Onmund’s Request. Once you go back and forth between killing the same old dragon again and again and speaking to Esbern, the quest will end and you get nothing. There’s no actual investigation work, you’re just picking up notes that tell you what happened. Bujold will ask for your help to retake Thirsk, although it is your choice if they deserve it. Well, you better go play Oblivion or Morrowind then, because there’s none of that here. Cave I’d hazard a guess most Skyrim players don’t even bother with it. This location also appeared in the Bloodmoon expansion for Morrowind. For other uses, see Hrothmund's Barrow. Because of its dark nature, a lot of Skyrim players don’t like this quest. But there’s a reason for that: Lost to the Ages is the longest quest in the game, and takes you all across the map, delving into five ruins. Dragon’s Breath Mead begins when you speak to a random NPC (Olda, in this case) in an equally random settlement (Dragon’s Bridge). Quest Retaking Thirsk. Hrodulf's House: - Uncover the secret of Hrodulf's House. Three of the side quests for the Bard’s College involve going into dungeons and picking up three musical instruments for three different people. As well as a laughably stupid name, Discerning the Transmundane is also one of the worst Daedric quests in the game. That’s it. Like Onmund's Request, J’zargo’s Experiment is a weak side quest involving what could be an interesting character at the College of Winterhold. Exploring the eastern coast of Solstheim the Dragonborn will stumble into a small camp of proude Nord who recently lost their beloved Thirsk Mead Hall to a band of quite well-organized Rieklings . Dran isn’t an interesting character, the dungeon isn’t an interesting location, and the reward isn’t interesting or even very useful. You can chop wood by using a Woodcutter's Axe (one can be found in Riverwood near the the saw mill) and using it on a woodcutter's block.These blocks are basically tree stumps. Do you want to break into people’s houses and sneak back out without them ever knowing you were there? The spice in question is just more dungeons and monsters however, which is incredibly disappointing if you were hoping for nutmeg. Seriously, there is no reward whatsoever for doing this tedious, boring quest. Unfortunately, once you do open the gate, the quest devolves back into the standard “kill everything and talk to the quest giver again” quest we see all too often. !I do not own any rights to the content of this video. But it really says something about Bethesda’s design philosophy that they decided to make thieving an optional extra in the Thieves Guild. Side missions - Thirsk Hall and Bujold's Retreat. "Meet Bujold at Hrothmund's Barrow" is an objective in the side quest "Retaking Thirsk" in Elder Scrolls V: Skyrim - Dragonborn. The axe is lodged into a stone within Hrothmund's resting place, Hrothmund's Barrow . This involves going back to Esbern every time you want to kill a dragon, you can’t just go out in the world and find them yourself. Retaking Thirsk. When all of that is finally over, all you get out of it is the Prowler’s Profit, which gives you a chance of finding more gems in chests. Retaking Thirsk has you first killing the Rieklings, and then accompanying one of the Nords to receive a blessing from Hrothmund, some Nordic god. Elmus Favor Quest (mead): Retrieve one bottle of Ashfire Mead for Elmus. Once again, that’s it. Nothing but whatever you loot of the corpses of the dragons you kill, which isn’t anything you wouldn’t normally find on a dragon. 1 Quests 2 Characters 3 Ingredients 4 Notable items 5 Trivia 6 Appearances Retaking Thirsk Bujold the Unworthy, during part of the "Retaking Thirsk" quest. 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Bujold the UnworthyHrothmund the Red You get a small pittance of gold, and that’s it. It may be hard to guess what you’re supposed to do in this quest based on its name, but it involves you hunting down and killing dragons–11 of them, to be precise. The treasure itself isn’t anything to write home about, including the Animal Allegiance shout, there’s also a treasure chest with some generic loot. As of November 2016 it’s sold 30 million copies and has found its way to numerous consoles over the years. All you get out of it is the Mace of Molag Bal, an thoroughly underwhelming weapon that deals 25 points of damage to your target’s stamina and magic. Originally, what you find there is an axe embedded in stone, which cannot be removed - this mod adds in the axe as a Weapon, nothing else. Lead it to a small pen by the side of the mead hall to complete the first part of the quest. You get some training out of it, but by the time you make it to the college, chances are those skills are already highly leveled are completely useless to you. As a result, the scroll actively hurts you and could potentially kill your own companion. Go to Dead Man’s Respite, pick up King Olaf's Verse, return to the college. If you help the Reiklings, you must first get Bilgemuck, a hog of some sort, then after killing the Nords, the Riekling chief will attack you out of fear you might try to take his throne. Normally this would be the end of the quest, but your decent into madness is only just beginning. She is married to the ill-tempered Kuvar, who has a hard time dealing with the shame of being overwhelmed by Rieklings. Then he brings his friends and attacks you, and that’s it. As a final insult, your only reward is a bit of gold, and acceptance into the college. Go on through the door at the top of the stairs. Skyrim is chock-full of ancient tombs and ruins, yet each of them are functionally the same and all look nearly identical. Related Quests . Inside the Barrow, head on up the stairs to the North. Much has been said about the Civil War questline–primarily that it feels pointless since the end result doesn’t influence the world one way or the other. It was difficult narrowing it down to only 20, but not impossible. The Elder Scrolls V: Skyrim - Dragonborn Game Guide ... (a common axe) doesn't inflict large damage and she's rather weak herself. Too many quests (in fact, almost every single one of them) follow the same formula: talk to somebody who asks you to go to a dungeon, kill everything in the dungeon, and report back to that person. Retaking Thirsk has you first killing the Rieklings, and then accompanying one of the Nords to receive a blessing from Hrothmund, some Nordic god. One quest that takes you to the depths of one of these bland dungeons is Evil in Waiting, specifically to Valthume. The first task the chief asks is to find Bilgemuck, a unique Bristleback, and bring him back to Thirsk. Credit where credit’s due, some of the main quests are pretty excellent, particularly attacking (or defending) Whiterun. No shocking twists, no set up, it’s ridiculously obvious it’s going to be a trap from the beginning, you kill a handful of low-level bandits, and all you really get out of it is the knowledge that you’re now seconds closer to inevitable death with nothing to show for it. The stats are similar to an Ebony battleaxe. That’s all anybody wants from something called “The Thieves Guild.”. They're camped on the eastern shore of the island, waiting for an opportunity to attack and take back their home. Hrothmund the Red, founder of the Thirsk Mead Hall, in voice only. You’d think after putting your life on the line in a daring raid for somebody you just met you’d get a little something more valuable out of it. Hrothmund's axe is in there with him. Retaking Thirsk: Help Bujold the Unworthy retake Thirsk Mead Hall. Of course, the drinks are hidden in a cave, and of course it’s mysteriously guarded by enemies, wolves in this case. Retaking Thirsk: - Help Bujold the Unworthy retake Thirsk Mead Hall. Though seen by both the Nerevarine and Dragonborn, neither can equip and utilize the weapon. Retaking Thirsk (DLC2MH01) Stage Finishes Quest Journal Entry; 10: I met a group of Nords from Thirsk Mead Hall, which has recently been overrun by Rieklings. Forgetting about Fjola is admittedly one of the more interestingly set up quests in the game, it’s just that the payoff doesn’t follow through. Playing this quest with a mod that disables fast travel or in survival mode is a nightmare. Retaking Thirsk Note: This mission will have you siding with the Nords to retake Thirsk Hall from the Rieklings who have wrested it from the Nords. Resistance to poison is the most useless thing in Elder Scrolls history, and having to do the same paint by numbers quest you’ve already done a hundred times to get it is basically an insult. So you’re given three choices: convince Christer that Fjola’s dead and make him leave, or kill either Christer or Fjola. Should the Dragonborn not yet have assaulted the Thirsk Mead Hall during Retaking Thirsk, the Rieklings who have taken over the hall will be friendly. Once defeated, the quest ends and you get a helmet that’s only worth about 900, and gives you resistance to disease and poison. There’s some decent loot within the ruins, and you get some gold at the end for turning over those notes, so at least that’s something. Community content is available under. Now writing for The Gamer, he takes an interest in indie games, history, and his dog, Cam. This fight is against the Forgemaster, another Dwemer robot that you’ve already fought countless times throughout this quest. The Elder Scrolls V: Skyrim - Dragonborn Game Guide by gamepressure.com. The quest begins when you find an “unusual gem.” You’re them prompted to take it to Maul, who’s an expert on pink rocks. Among Skyrim’s worst quests are the ones relating to the guilds–the Companions, the Bard’s College, and the Assassin’s Guild. Zales. You could work either for the Nords and kill the Rieklings in Retaking Thirsk, or vice versa in The Chief of Thirsk Hall. On paper, Infiltration sounds like a fun, unique quest. The second is that much of these quests are just busy work. It’s also a tough one to say it’s not worth your time, because what you end up getting out of it, the Oghma Infinium, is a great item. FudgeMuppet 54,563 views. You don’t even get to become head of the guild once you finish the quest. DLC2HrothmundsBarrow01DLC2HrothmundsBarrowExterior01. From Executive Editor of Cliqist to contributor at Twinfinite and Scree Rant, he's dedicated his career to writing about gaming. INSTALLATION: The NPC tells you they have a problem (her husband is a drunk and hiding his drinks somewhere), and only the most important person in the entire game (you) can help them (by bringing her the drinks). For The Elder Scrolls V: Skyrim on the Nintendo Switch, Guide and Walkthrough by SENIORBILL. This can take hours, and you’re not going to get your reward until you’re done with all of it. But it is just guess work more than an actual puzzle. I was asked to do the ol’ Skyrim Shuffle again, that’s all. * * Only one of these quests can be completed (depending on whether you side with the Nords or rieklings). Don’t worry, there will be plenty of other quests exactly like it we’ll have a look at, but this is a good starting point. To do this, you travel to Ri'saad's caravan camp and talk to people about who the assassin is. You’ve got to delve deep into some ancient ruins, rediscover the forgotten city of Nchuand-Zel, restore power to the city, fight back the current monstrous inhabitants, find out what happened to the original search party, and loot the remains. Two options will be available; either have Bujold to go on ahead or to go with her. Instead, he only gets one tiny side quest–buying back an amulet he sold to somebody. Usually all you get out of these battles are some crappy shields, or weapons, or armors, and whatever loot you find in the fort itself. Josh Griffiths has spent years writing about video games. After recovering them all, you then have to do the Skyrim Shuffle–enter a dungeon, kill everything inside, get an item, and return to the quest giver. You find Telrav on the side of the road, he tells you he was attacked and needs your help, and he takes you ten feet down the road to a tower and says he’s going to bring you a reward, and by now it if wasn’t obvious enough that this was a trap, it is now. Hey, do you like the idea of stealing things from people? Of all the quests in Skyrim, The Lost Expedition sounds the most exciting on paper. If you’re anything like me, you joined the Bard’s College out of curiosity more than anything else. First you must speak to Septimus Signus, a mad priest studying an elder scroll. You then have to take it to Vex, also in the Thieves Guild. Dragon Hunting is another radiant quest that sees you traveling all across Skyrim to do more or less something you’ve already done countless times up to that point. You’re then thrown in a cage, and are forced to track down another innocent person so that Molag Bal can torture them. Why would he need guards when he’s already hidden the drinks? In future updates I'd like to expand on the 'Retaking Thirsk' quest. If you ever get tired of delving dungeons and fighting monsters, there’s always the Bard’s College to spice things up. After that, the "leader" will ask you to meet her at Hrothmund's Barrow. Then you get what is essentially the burning of a faux Guy Fawkes–Guy Fauxes?–and the quest is over. Thanks, Skyrim. Onmund is a rookie in the guild, a novice with as much personality as a brick. Hrothmund's Barrow He could have been a great character. Covering the hottest movie and TV topics that fans want. Approach the beast and offer it some meat for bait, such as Horker Meat, and it will begin to follow the Dragonborn. But no matter what you do, the outcome is essentially the same. There’s a lot of great potential there. You can do this either by a quick speech check, or by going to some other dungeon for the umpteenth time and binging the guy who bought the amulet a staff. It’s a fun, organic quest with a fun twist ending. Hrothmund used the axe to slay Drengr Bronze-Helm, thus making him Chieftain of the Thirsk Mead Hall. Finding the Thalmor Assassin is a quest unlocked after completing the main quest Diplomatic Immunity. It contains the axe belonging to Hrothmund. That’s okay, here’s the Bard’s College! That number is likely to skyrocket once again when Skryim VR hits the market, whether it’s a “complete dumpster fire” or not. Why can’t we just steal stuff? It’s safe to say that The Elder Scrolls V: Skyrim is one of the most popular games of all time. He’s a Nord who uses magic, a rare sight, and his family actively discouraged him from going to the college. The Elder Scrolls V: Skyrim ... sorry lot retake Thirsk Mead Hall. While there, you run into a man named Christer, hiding in a small room. Through the door you will find a water-filled room. Instead, you have to kill them at their lairs. Head to Thirsk Mead Hall¶ The quest will initiate and the objective is to kill eighteen Rieklings including the Chief. Anyone who’s played Skyrim before can tell you that most of these races are incredibly rare, and tracking them down without murdering innocent people can be a nightmare, involving delving into massive dungeons for hours. Worst of all, you have to do this multiple times no matter who you side with. Personally, I’m not a fan of the game. Only in these small side quests can you break into houses and steal stuff, so you can ignore the main quest entirely if you want. So I decided to whip up a list of the 20 absolute most GARBAGE quests in the game that just aren’t worth your time. Hrothmund's Barrow is a cave situated on the Island of Solstheim northwest of Snowclad Ruins and west of Headwaters of Harstrad. Hrothmund's Barrow Hrothmund's Barrow is a small uninhabited cavern located west-southwest of Benkongerike. That could pretty much be an entire video game itself! They will appear in groups both outside and inside the hall. Few quests typify the common problem with Skyrim’s quests like Dragon’s Breath Mead. She tells you she came to Angarvunde to look for treasure, but some Draugr chased her and her men off. For a game as big as Skyrim, there's bound to be some pretty awful quests. Either way, there are a several flaws with these quests. You don’t find any hideous monsters or the mummified ghosts of the people who once lived there, just the same old creatures you’ve already been fighting throughout the game, the Falmer. Feb 20, 2013 @ 4:14pm I've deciding to backtrack on helping the Thirsk because they just aren't that cool. J’zargo is one of the few Khajiit in Skyrim, another race not known for their magic abilities and one that is looked down upon by most characters in the game. Even the storyline is absurd, full of monsters, ghosts, gods, people returning from the dead, and ancient orders. ... 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